Cards like Three Visits in Portal Three Kingdoms:

Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Spoils of Victory

Spoils of Victory

Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

6.4 /10
~$15
Borrowing the East Wind

Borrowing the East Wind

Sorcery

Borrowing the East Wind deals X damage to each creature with horsemanship and each player.

1.4 /10
~$80
Wielding the Green Dragon

Wielding the Green Dragon

Sorcery

Target creature gets +4/+4 until end of turn.

0.5 /10
$4.89
Control of the Court

Control of the Court

Sorcery

Draw four cards, then discard three cards at random.

3 /10
~$40
False Mourning

False Mourning

Sorcery

Put target card from your graveyard on top of your library.

1.3 /10
~$24
Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

8.2 /10
~$20
Fire Ambush

Fire Ambush

Sorcery

Fire Ambush deals 3 damage to any target.

1.2 /10
$4.37
Imperial Edict

Imperial Edict

Sorcery

Target opponent chooses a creature they control. Destroy that creature.

0.8 /10
$1.74
Riding the Dilu Horse

Riding the Dilu Horse

Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

2.8 /10
~$271
Rockslide Ambush

Rockslide Ambush

Sorcery

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

2.1 /10
~$32
Spring of Eternal Peace

Spring of Eternal Peace

Sorcery

You gain 8 life.

0.2 /10
$1.93
Taunting Challenge

Taunting Challenge

Sorcery

All creatures able to block target creature this turn do so.

1.2 /10
~$45
Trip Wire

Trip Wire

Sorcery

Destroy target creature with horsemanship.

0.1 /10
$1.92
Warriors Oath

Warrior's Oath

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

7.8 /10
~$173
Imperial Seal

Imperial Seal

Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

9.8 /10
~$1000
Heavy Fog

Heavy Fog

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.

2 /10
~$24
Borrowing 100000 Arrows

Borrowing 100,000 Arrows

Sorcery

Draw a card for each tapped creature target opponent controls.

7.9 /10
$9.27
Burning of Xinye

Burning of Xinye

Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

2.5 /10
~$70
False Defeat

False Defeat

Sorcery

Return target creature card from your graveyard to the battlefield.

3.7 /10
~$18

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