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Wu Spy (Portal Three Kingdoms)

Wu Spy

Portal Three Kingdoms — Uncommon

Creature Human Soldier Rogue

Wu Spy is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Wu Spy (Portal Three Kingdoms)
Price: PaperMTGO

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$5.49

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Cards like Wu Spy in Standard format:

Glint Nest Crane

Glint-Nest Crane

Creature Bird (1/3)

Flying

When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Aether Theorist

Aether Theorist

Creature Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get (three energy counters).

, Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

0.8 /10
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Aether Swooper

Aether Swooper

Creature Vedalken Artificer (1/2)

Flying

When Aether Swooper enters the battlefield, you get (two energy counters).

Whenever Aether Swooper attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

1.3 /10
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Shipwreck Looter

Shipwreck Looter

Creature Human Pirate (2/1)

Raid When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.

5.3 /10
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Silvergill Adept

Silvergill Adept

Creature Merfolk Wizard (2/1)

As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay .

When Silvergill Adept enters the battlefield, draw a card.

9 /10
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Minister of Inquiries

Minister of Inquiries

Creature Vedalken Advisor (1/2)

When Minister of Inquiries enters the battlefield, you get (two energy counters).

, Pay : Target player puts the top three cards of his or her library into his or her graveyard.

4.6 /10
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Naga Oracle

Naga Oracle

Creature Naga Cleric (2/4)

When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

0.3 /10
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Siren Lookout

Siren Lookout

Creature Siren Pirate (1/2)

Flying

When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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River Sneak

River Sneak

Creature Merfolk Warrior (1/1)

River Sneak can't be blocked.

Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

5 /10
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Labyrinth Guardian

Labyrinth Guardian

Creature Illusion Warrior (2/3)

When Labyrinth Guardian becomes the target of a spell, sacrifice it.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)

4.6 /10
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Skyship Plunderer

Skyship Plunderer

Creature Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

4.5 /10
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Storm Fleet Aerialist

Storm Fleet Aerialist

Creature Human Pirate (1/2)

Flying

Raid Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

5.2 /10
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Seekers  Squire

Seekers' Squire

Creature Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Shielded Aether Thief

Shielded Aether Thief

Creature Vedalken Rogue (0/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever Shielded Aether Thief blocks, you get (an energy counter).

, Pay : Draw a card.

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Merfolk Branchwalker

Merfolk Branchwalker

Creature Merfolk Scout (2/1)

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Ixalli s Diviner

Ixalli's Diviner

Creature Human Druid (0/3)

When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Unesh  Criosphinx Sovereign

Unesh, Criosphinx Sovereign

Legendary Creature Sphinx (4/4)

Flying

Sphinx spells you cast cost less to cast.

Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

6.5 /10
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Timestream Navigator

Timestream Navigator

Creature Human Pirate Wizard (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

, , Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing.

8.5 /10
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Spellweaver Eternal

Spellweaver Eternal

Creature Zombie Naga Wizard (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

6.9 /10
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Dire Fleet Daredevil

Dire Fleet Daredevil

Creature Human Pirate (2/1)

First strike

When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast that card this turn, and you may spend mana as though it were mana of any type to cast that spell. If that card would be put into a graveyard this turn, exile it instead.

8.7 /10
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