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Harsh Justice (Portal)

Harsh Justice

Portal — rare

Instant

Sets Harsh Justice has been printed in:

Harsh Justice (Portal)

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$8.98

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Rating:

2.68/10

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Cards like Harsh Justice in Portal:

Defiant Stand

Defiant Stand

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Target creature gets +1/+3 until end of turn. Untap that creature.

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Deep Wood

Deep Wood

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.

2.1 /10
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Assassins Blade

Assassin's Blade

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target nonblack attacking creature.

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Command of Unsummoning

Command of Unsummoning

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.

0.9 /10
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Treetop Defense

Treetop Defense

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control gain reach until end of turn. (They can block creatures with flying.)

0.1 /10
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Scorching Winds

Scorching Winds

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Scorching Winds deals 1 damage to each attacking creature.

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Mystic Denial

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Counter target creature or sorcery spell.

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Gift of Estates

Gift of Estates

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If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

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Starlight

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You gain 3 life for each black creature target opponent controls.

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Steadfastness

Steadfastness

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Creatures you control get +0/+3 until end of turn.

0.9 /10
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Valorous Charge

Valorous Charge

Sorcery

White creatures get +2/+0 until end of turn.

0 /10
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Vengeance

Vengeance

Sorcery

Destroy target tapped creature.

1.1 /10
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Warriors Charge

Warrior's Charge

Sorcery

Creatures you control get +1/+1 until end of turn.

0 /10
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Renewing Dawn

Renewing Dawn

Sorcery

You gain 2 life for each Mountain target opponent controls.

0.1 /10
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Sacred Nectar

Sacred Nectar

Sorcery

You gain 4 life.

1.7 /10
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Temporary Truce

Temporary Truce

Sorcery

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

3.7 /10
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Final Strike

Final Strike

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.

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Dry Spell

Dry Spell

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Dry Spell deals 1 damage to each creature and each player.

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Alluring Scent

Alluring Scent

Sorcery

All creatures able to block target creature this turn do so.

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Dread Charge

Dread Charge

Sorcery

Black creatures you control can't be blocked this turn except by black creatures.

0.7 /10
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