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Nature s Ruin (Portal)

Nature's Ruin

Portal — Uncommon

Sorcery

Nature's Ruin is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Nature s Ruin (Portal)
Price: PaperMTGO

TCGPlayer avg. price:

$1.58

$0.54 $1.58 $6.17
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Rating:

8.55/10

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Cards like Nature's Ruin in Standard format:

Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Biting Rain

Biting Rain

Sorcery

All creatures get -2/-2 until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.4 /10
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Languish

Languish

Sorcery

All creatures get -4/-4 until end of turn.

9.1 /10
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Ruinous Path

Ruinous Path

Sorcery

Destroy target creature or planeswalker.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

8.2 /10
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Murderous Compulsion

Murderous Compulsion

Sorcery

Destroy target tapped creature.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
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Damnable Pact

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

5.6 /10
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Prying Questions

Prying Questions

Sorcery

Target opponent loses 3 life and puts a card from his or her hand on top of his or her library.

5.8 /10
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Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

7.4 /10
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Mire s Malice

Mire's Malice

Sorcery

Target opponent discards two cards.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.8 /10
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Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5 /10
$0.19
Alms of the Vein

Alms of the Vein

Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Macabre Waltz

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

6.6 /10
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Morbid Curiosity

Morbid Curiosity

Sorcery

As an additional cost to cast Morbid Curiosity, sacrifice an artifact or creature.

Draw cards equal to the converted mana cost of the sacrificed permanent.

6 /10
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Gisa s Bidding

Gisa's Bidding

Sorcery

Put two 2/2 black Zombie creature tokens onto the battlefield.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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Fortuitous Find

Fortuitous Find

Sorcery

Choose one or both

Return target artifact card from your graveyard to your hand.

Return target creature card from your graveyard to your hand.

6 /10
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Die Young

Die Young

Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

6.4 /10
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Cemetery Recruitment

Cemetery Recruitment

Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

6.9 /10
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Dutiful Return

Dutiful Return

Sorcery

Return up to two target creature cards from your graveyard to your hand.

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Painful Truths

Painful Truths

Sorcery

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7.2 /10
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Whispers of Emrakul

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Sorcery

Target opponent discards a card at random.

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8.3 /10
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