Seasoned Marshal
Portal — uncommon
Creature — Human Soldier
Sets Seasoned Marshal has been printed in:
Portal — uncommon
Creature — Human Soldier
Sets Seasoned Marshal has been printed in:
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Buy now! ▶Creature — Human Knight (2/2)
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
Creature — Human Soldier (2/2)
: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
Creature — Elf Archer (2/2)
Reach (This creature can block creatures with flying.)
Creature — Human Knight (3/2)
Sacred Knight can't be blocked by black and/or red creatures.
Creature — Spirit (3/4)
When Spiritual Guardian enters the battlefield, you gain 4 life.
Creature — Human Monk Cleric (2/2)
When Venerable Monk enters the battlefield, you gain 2 life.
Creature — Human Rogue (3/3)
Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
Creature — Human Assassin (1/1)
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Creature — Imp (2/1)
When Fire Imp enters the battlefield, it deals 2 damage to target creature.
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature — Snake Assassin (2/2)
When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
Creature — Snake (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Zombie (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Wraith (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Hippo (3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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