Serpent Assassin
Portal — rare
Creature — Snake Assassin
Sets Serpent Assassin has been printed in:
Portal — rare
Creature — Snake Assassin
Sets Serpent Assassin has been printed in:
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Buy now! ▶Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature — Horror (6/5)
Flying
When Dread Reaper enters the battlefield, you lose 5 life.
Creature — Wraith (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Human Rogue (3/3)
Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
Creature — Beast (3/2)
When Undying Beast dies, put it on top of its owner's library.
Creature — Dragon (5/4)
Flying
When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
Creature — Human Mercenary Knight (4/4)
When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.
Creature — Elemental Horse (5/5)
Haste (This creature can attack and as soon as it comes under your control.)
When Thundermare enters the battlefield, tap all other creatures.
Creature — Human Barbarian (5/5)
When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
Creature — Elemental (8/8)
When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.
Creature — Snake Warrior (3/3)
When Serpent Warrior enters the battlefield, you lose 3 life.
Creature — Spirit (3/4)
When Spiritual Guardian enters the battlefield, you gain 4 life.
Creature — Human Assassin (1/1)
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Creature — Human Soldier (2/2)
Whenever Seasoned Marshal attacks, you may tap target creature.
Creature — Dragon (4/4)
Flying
When Alabaster Dragon dies, shuffle it into its owner's library.
Creature — Snake (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Imp (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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