Aura Fracture
Prophecy — common
Enchantment
Sets Aura Fracture has been printed in:
Prophecy — common
Enchantment
Sets Aura Fracture has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant land
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."
Enchantment
: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Enchantment
Celestial Convergence enters the battlefield with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Enchantment — Aura
Enchant creature
Enchanted creature can block any number of creatures.
Enchantment
: Any player may pay . If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
, Sacrifice a land: Draw a card. Any player may activate this ability.
Enchantment — Aura
Flash
Enchant creature
Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Enchantment — Aura
Enchant land
Enchanted land has ": This land deals 1 damage to any target."
Enchantment
At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
Enchantment
Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)
Enchantment — Aura
Enchant land
Enchanted land has ": Counter target spell unless its controller pays ."
Enchantment
When there are no creatures on the battlefield, sacrifice Task Mage Assembly.
: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.
Enchantment — Aura
Enchant land
Enchanted land has ": Target creature gets +1/+1 until end of turn."
Enchantment — Aura
Flash
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Enchantment
At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
Enchantment
: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.
Enchantment — Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Enchantment — Aura
Enchant land
Enchanted land has ": This land deals 1 damage to each creature and each player."
Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
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