Avatar of Hope
Prophecy — Rare
Creature — Avatar
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Prophecy — Rare
Creature — Avatar
Creature — Avatar (6/5)
If there are ten or more creature cards total in all graveyards, Avatar of Woe costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Creature — Avatar (8/8)
If an opponent controls at least four more creatures than you, Avatar of Might costs less to cast.
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Creature — Avatar (5/6)
If an opponent has no cards in hand, Avatar of Will costs less to cast.
Creature — Avatar (6/6)
If an opponent controls seven or more lands, Avatar of Fury costs less to cast.
: Avatar of Fury gets +1/+0 until end of turn.
Legendary Creature — Human Spellshaper (3/3)
, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.
Creature — Serpent (4/4)
Whenever Shrouded Serpent attacks, defending player may pay . If he or she doesn't, Shrouded Serpent can't be blocked this turn.
Creature — Human Rebel (2/2)
Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays .
Creature — Cat (1/1)
Prevent all damage that would be dealt to Glittering Lynx.
: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.
Creature — Human Rebel (3/3)
Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Creature — Spirit (3/3)
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
Creature — Human Rebel Mercenary (2/1)
Mercenary Informer can't be the target of black spells or abilities from black sources.
: Put target nontoken Mercenary on the bottom of its owner's library.
Creature — Griffin (2/2)
Creature — Cat (2/2)
Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
Enchantment — Aura
Enchanted creature can block any number of creatures.
Creature — Horse Rebel (2/3)
Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.
Creature — Human Cleric (1/2)
Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.
Creature — Human Soldier (1/1)
, Sacrifice Mine Bearer: Destroy target attacking creature.
Creature — Human Rebel (1/3)
: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
Creature — Human Rebel (1/2)
: Target attacking creature gets -1/-0 until end of turn.
Creature — Drake (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .
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