Avatar of Woe
Prophecy — rare
Creature — Avatar
Prophecy — rare
Creature — Avatar
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Buy now! ▶Creature — Avatar (8/8)
If an opponent controls at least four more creatures than you, this spell costs less to cast.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Avatar (6/6)
If an opponent controls seven or more lands, this spell costs less to cast.
Flying
: Avatar of Fury gets +1/+0 until end of turn.
Creature — Avatar (4/9)
If you have 3 or less life, this spell costs less to cast.
Flying
Avatar of Hope can block any number of creatures.
Creature — Avatar (5/6)
If an opponent has no cards in hand, this spell costs less to cast.
Flying
Creature — Snake Wall (2/4)
Defender (This creature can't attack.)
: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
Creature — Nightstalker (3/2)
Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Insect (1/1)
Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays .
Creature — Human Mercenary Rebel (1/2)
Rebel Informer can't be the target of white spells or abilities from white sources.
: Put target nontoken Rebel on the bottom of its owner's library.
Creature — Human Mercenary (1/1)
, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Creature — Worm Mercenary (2/2)
Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .
Legendary Creature — Horror Spellshaper (3/3)
, , Discard two cards: Target player discards X cards at random.
Creature — Elemental (5/4)
Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
Creature — Human Mercenary (1/1)
Flying
, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Creature — Spirit (1/1)
: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.
Creature — Shade (1/1)
: Nakaya Shade gets +1/+1 until end of turn unless any player pays .
Creature — Bird Mercenary (4/3)
Flying, first strike
At the beginning of your upkeep, sacrifice Pit Raptor unless you pay .
Creature — Serpent (4/4)
Whenever Shrouded Serpent attacks, defending player may pay . If that player doesn't, Shrouded Serpent can't be blocked this turn.
Creature — Zombie (2/2)
At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay .
Creature — Zombie (3/3)
Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
Enchantment
At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.
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