Barbed Field
Prophecy — uncommon
Enchantment — Aura
Sets Barbed Field has been printed in:
Prophecy — uncommon
Enchantment — Aura
Sets Barbed Field has been printed in:
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When there are no creatures on the battlefield, sacrifice Task Mage Assembly.
: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.
Enchantment
At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
Enchantment — Aura
Enchant land
Enchanted land has ": This land deals 1 damage to each creature and each player."
Enchantment — Aura
Flash
Enchant creature
Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Enchantment — Aura
Enchant land
Enchanted land has ": Target creature gets +1/+1 until end of turn."
Enchantment
: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Enchantment
: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.
Enchantment — Aura
Enchant creature
Enchanted creature can block any number of creatures.
Legendary Creature — Human Spellshaper (3/3)
, , Discard two cards: Latulla, Keldon Overseer deals X damage to any target.
Enchantment — Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Enchantment
: Any player may pay . If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.
Enchantment
Celestial Convergence enters the battlefield with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Enchantment
As Heightened Awareness enters the battlefield, discard your hand.
At the beginning of your draw step, draw an additional card.
Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays .
Enchantment — Aura
Enchant land
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."
Creature — Human Soldier (1/1)
, Sacrifice two lands: Destroy target land.
Creature — Human Soldier (2/1)
: Target creature gains haste until end of turn. (It can attack this turn.)
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