Advanced card search Random card
Calming Verse (Prophecy)

Calming Verse

Prophecy — Common

Sorcery

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

The chattering forest fell silent as the otherworldly song began.

Calming Verse (Prophecy)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

$0.05 $0.20 $0.91
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

4.33/10

Rate This:

Cards similar to Calming Verse:

Reverent Silence

Reverent Silence

Sorcery

If you control a Forest, rather than pay Reverent Silence's mana cost, you may have each other player gain 6 life.

Destroy all enchantments.

4.8 /10
$0.22
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

8.7 /10
$1.35
Woodland Guidance

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Exile Woodland Guidance.

3.4 /10
$0.20
Roar of Challenge

Roar of Challenge

Sorcery

All creatures able to block target creature this turn do so.

Ferocious That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

4.8 /10
$0.20
Mwonvuli Acid Moss

Mwonvuli Acid-Moss

Sorcery

Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

8.7 /10
$1.97
Hunt the Weak

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

0.8 /10
$0.14
Reap and Sow

Reap and Sow

Sorcery

Choose one

Destroy target land.

Search your library for a land card, put that card onto the battlefield, then shuffle your library.

Entwine (Choose both if you pay the entwine cost.)

2.4 /10
$0.15
Harvest Season

Harvest Season

Sorcery

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.

8.1 /10
$0.47
Savage Stomp

Savage Stomp

Sorcery

Savage Stomp costs less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

5 /10
$0.21
Primeval Light

Primeval Light

Sorcery

Destroy all enchantments target player controls.

4.6 /10
$0.23
Gerrymandering

Gerrymandering

Sorcery

Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.

5.3 /10
$0.25
Map the Wastes

Map the Wastes

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

1.1 /10
$0.14
Splinter

Splinter

Sorcery

Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.

7.1 /10
$0.41
Natural Balance

Natural Balance

Sorcery

Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.

8.3 /10
$1.27
Chain of Acid

Chain of Acid

Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

5 /10
$0.21
Hunting Wilds

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

7.8 /10
$0.74
Renewal

Renewal

Sorcery

As an additional cost to cast Renewal, sacrifice a land.

Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.

Draw a card at the beginning of the next turn's upkeep.

3.2 /10
$0.17
Feast of Worms

Feast of Worms

Sorcery Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

3.6 /10
$0.19
Recross the Paths

Recross the Paths

Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

5.1 /10
$0.19
Verdant Crescendo

Verdant Crescendo

Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

7.4 /10
$0.39

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.