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Celestial Convergence (Prophecy)

Celestial Convergence

Prophecy — rare

Enchantment

Sets Celestial Convergence has been printed in:

Celestial Convergence (Prophecy)

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Cards like Celestial Convergence in Prophecy:

Heightened Awareness

Heightened Awareness

Enchantment

As Heightened Awareness enters the battlefield, discard your hand.
At the beginning of your draw step, draw an additional card.

2 /10
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Rhystic Circle

Rhystic Circle

Enchantment

: Any player may pay . If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.

1.3 /10
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Samite Sanctuary

Samite Sanctuary

Enchantment

: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

0.6 /10
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Aura Fracture

Aura Fracture

Enchantment

Sacrifice a land: Destroy target enchantment.

5.5 /10
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Entangler

Entangler

Enchantment — Aura

Enchant creature
Enchanted creature can block any number of creatures.

5.9 /10
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Forgotten Harvest

Forgotten Harvest

Enchantment

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

0.4 /10
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Citadel of Pain

Citadel of Pain

Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

8 /10
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Task Mage Assembly

Task Mage Assembly

Enchantment

When there are no creatures on the battlefield, sacrifice Task Mage Assembly.
: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.

1.9 /10
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Endbringers Revel

Endbringer's Revel

Enchantment

: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.

3 /10
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Rhystic Study

Rhystic Study

Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

10 /10
~$39
Bog Elemental

Bog Elemental

Creature — Elemental (5/4)

Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.

1.2 /10
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Noxious Field

Noxious Field

Enchantment — Aura

Enchant land
Enchanted land has ": This land deals 1 damage to each creature and each player."

4.7 /10
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Sheltering Prayers

Sheltering Prayers

Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

0.1 /10
$0.35
Barbed Field

Barbed Field

Enchantment — Aura

Enchant land
Enchanted land has ": This land deals 1 damage to any target."

2.2 /10
$0.22
Flowering Field

Flowering Field

Enchantment — Aura

Enchant land
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."

0.5 /10
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Living Terrain

Living Terrain

Enchantment — Aura

Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.

2.3 /10
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Magetas Boon

Mageta's Boon

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+2.

2.7 /10
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Rhystic Deluge

Rhystic Deluge

Enchantment

: Tap target creature unless its controller pays .

2.7 /10
$0.13
Verdant Field

Verdant Field

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gets +1/+1 until end of turn."

0.3 /10
$0.16
Jeweled Spirit

Jeweled Spirit

Creature — Spirit (3/3)

Flying
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.

0.1 /10
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