Chilling Apparition
Prophecy — uncommon
Creature — Spirit
Sets Chilling Apparition has been printed in:
Prophecy — uncommon
Creature — Spirit
Sets Chilling Apparition has been printed in:
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Buy now! ▶Creature — Worm Mercenary (2/2)
Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .
Creature — Insect (1/1)
Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays .
Creature — Shade (1/1)
: Nakaya Shade gets +1/+1 until end of turn unless any player pays .
Creature — Snake Wall (2/4)
Defender (This creature can't attack.)
: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
Creature — Human Mercenary (1/1)
, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Creature — Human Mercenary (1/1)
Flying
, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Creature — Nightstalker (3/2)
Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Bird Mercenary (4/3)
Flying, first strike
At the beginning of your upkeep, sacrifice Pit Raptor unless you pay .
Creature — Human Mercenary Rebel (1/2)
Rebel Informer can't be the target of white spells or abilities from white sources.
: Put target nontoken Rebel on the bottom of its owner's library.
Creature — Zombie (2/2)
At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay .
Creature — Human Rebel (2/2)
Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays .
Creature — Human Rebel (1/3)
: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
Creature — Efreet (5/2)
Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
Creature — Cat (2/2)
Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
Legendary Creature — Horror Spellshaper (3/3)
, , Discard two cards: Target player discards X cards at random.
Creature — Avatar (6/5)
If there are ten or more creature cards total in all graveyards, this spell costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Creature — Squid Beast (2/2)
When Gulf Squid enters the battlefield, tap all lands target player controls.
Creature — Homunculus Illusion (1/1)
Hazy Homunculus can't be blocked as long as defending player controls an untapped land.
Artifact Creature — Golem Warrior (4/4)
Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
Creature — Human Soldier Berserker (2/3)
Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
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