Chimeric Idol
Prophecy — uncommon
Artifact
Sets Chimeric Idol has been printed in:
Prophecy — uncommon
Artifact
Sets Chimeric Idol has been printed in:
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Buy now! ▶Artifact Creature — Golem Warrior (4/4)
Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
Artifact
At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Artifact Creature — Juggernaut (0/3)
Trample
Keldon Battlewagon can't block.
When Keldon Battlewagon attacks, sacrifice it at end of combat.
Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Artifact
At the beginning of your end step, if you control no untapped lands, draw a card.
Artifact Creature — Angel (2/2)
Flying
, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.
Creature — Beast (3/3)
When Silt Crawler enters the battlefield, tap all lands you control.
Creature — Spirit (3/4)
Flying
At the beginning of your end step, tap all lands you control.
Creature — Human Soldier Berserker (2/3)
Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
Creature — Human Mercenary (1/1)
, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Creature — Nightstalker (3/2)
Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Cat (2/2)
Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
Creature — Human Druid (2/2)
, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
Creature — Human Rebel (1/2)
: Target attacking creature gets -1/-0 until end of turn.
Enchantment — Aura
Enchant land
Enchanted land has ": Target creature gets +1/+1 until end of turn."
Creature — Human Soldier (2/1)
: Target creature gains haste until end of turn. (It can attack this turn.)
Creature — Human Soldier (2/2)
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
Creature — Squid Beast (2/2)
When Gulf Squid enters the battlefield, tap all lands target player controls.
Creature — Shade (1/1)
: Nakaya Shade gets +1/+1 until end of turn unless any player pays .
Creature — Human Rebel (3/3)
Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Creature — Snake (2/3)
Flying
: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
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