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Dual Nature (Prophecy)

Dual Nature

Prophecy — Rare

Enchantment

Dual Nature is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Dual Nature (Prophecy)
Price: PaperMTGO

TCGPlayer avg. price:

$0.49

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Rating:

7.17/10

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Cards like Dual Nature in Standard format:

Wolfkin Bond

Wolfkin Bond

Enchantment Aura

Enchant creature

When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield.

Enchanted creature gets +2/+2.

6.9 /10
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Zendikar Resurgent

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

6.3 /10
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Ulvenwald Mysteries

Ulvenwald Mysteries

Enchantment

Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield.

6.8 /10
$0.19
Sigil of the Empty Throne

Sigil of the Empty Throne

Enchantment

Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

5 /10
$0.38
Knightly Valor

Knightly Valor

Enchantment Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

5.3 /10
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Weirding Wood

Weirding Wood

Enchantment Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

Enchanted land has ": Add two mana of any one color to your mana pool."

7 /10
$0.15
Durable Handicraft

Durable Handicraft

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature.

, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

5.6 /10
$0.12
Metallurgic Summonings

Metallurgic Summonings

Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.

, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.

7.8 /10
$3.59
Crawling Sensation

Crawling Sensation

Enchantment

At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.

Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield.

5.8 /10
$0.20
Retreat to Kazandu

Retreat to Kazandu

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Put a +1/+1 counter on target creature.

You gain 2 life.

5.1 /10
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Mind s Dilation

Mind's Dilation

Enchantment

Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost.

7.2 /10
$1.04
Prism Array

Prism Array

Enchantment

Converge Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.4 /10
$0.30
Emrakul s Influence

Emrakul's Influence

Enchantment

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

6.2 /10
$0.18
Bonds of Mortality

Bonds of Mortality

Enchantment

When Bonds of Mortality enters the battlefield, draw a card.

: Creatures your opponents control lose hexproof and indestructible until end of turn.

6.8 /10
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Oath of Nissa

Oath of Nissa

Legendary Enchantment

When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any color to cast planeswalker spells.

8.1 /10
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Ishkanah  Grafwidow

Ishkanah, Grafwidow

Legendary Creature Spider (3/5)

Reach

Delirium When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield.

: Target opponent loses 1 life for each Spider you control.

9.2 /10
$8.12
Stasis Snare

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

9.3 /10
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Campaign of Vengeance

Campaign of Vengeance

Enchantment

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

6.8 /10
$0.19
Embodiment of Insight

Embodiment of Insight

Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
$0.20
Elegant Edgecrafters

Elegant Edgecrafters

Creature Elf Artificer (3/4)

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

5.6 /10
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