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Dual Nature (Prophecy)

Dual Nature

Prophecy — Rare

Enchantment

Dual Nature is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Dual Nature (Prophecy)
Price: PaperMTGO

TCGPlayer avg. price:

$0.53

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Rating:

7.57/10

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Cards like Dual Nature in Standard format:

Wolfkin Bond

Wolfkin Bond

Enchantment Aura

Enchant creature

When Wolfkin Bond enters the battlefield, Create a 2/2 green Wolf creature token.

Enchanted creature gets +2/+2.

1 /10
$0.13
Zendikar Resurgent

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

7.7 /10
$0.84
Aid from the Cowl

Aid from the Cowl

Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

5.6 /10
$0.31
Consulate Crackdown

Consulate Crackdown

Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

5.6 /10
$0.27
Ixalan s Binding

Ixalan's Binding

Enchantment

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.

Your opponents can't cast spells with the same name as the exiled card.

5 /10
--
Ulvenwald Mysteries

Ulvenwald Mysteries

Enchantment

Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

4.9 /10
$0.22
Durable Handicraft

Durable Handicraft

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature.

, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

1.9 /10
$0.18
Liliana s Mastery

Liliana's Mastery

Enchantment

Zombies you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.

7.9 /10
--
Weirding Wood

Weirding Wood

Enchantment Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

Enchanted land has ": Add two mana of any one color to your mana pool."

2.8 /10
$0.22
Retreat to Kazandu

Retreat to Kazandu

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Put a +1/+1 counter on target creature.

You gain 2 life.

3.8 /10
$0.20
Trial of Strength

Trial of Strength

Enchantment

When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.

When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.

1.7 /10
$0.20
Metallurgic Summonings

Metallurgic Summonings

Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.

, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.

8.6 /10
$1.21
Revel in Riches

Revel in Riches

Enchantment

Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

5 /10
$1.00
Mind s Dilation

Mind's Dilation

Enchantment

Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost.

8.6 /10
--
Prism Array

Prism Array

Enchantment

Converge Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

6 /10
$0.32
Cartouche of Strength

Cartouche of Strength

Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

0 /10
$0.14
Emrakul s Influence

Emrakul's Influence

Enchantment

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

4.3 /10
--
Sunbird s Invocation

Sunbird's Invocation

Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.

5 /10
--
Gideon s Resolve

Gideon's Resolve

Enchantment

When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Creatures you control get +1/+1.

7.6 /10
--
Growing Rites of Itlimoc

Growing Rites of Itlimoc

Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

5 /10
--

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