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Gulf Squid (Prophecy)

Gulf Squid

Prophecy — common

Creature — Squid Beast

Gulf Squid rulings:

There are no rulings for Gulf Squid.

Gulf Squid (Prophecy)

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Mistbind Clique

Creature — Faerie Wizard (4/4)

Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

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Mana Short

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Tap all lands target player controls and that player loses all unspent mana.

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Turf War

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When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.
Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.

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Anathemancer

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When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
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Elite Scaleguard

Elite Scaleguard

Creature — Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
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Flash (You may cast this spell any time you could cast an instant.)
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Juvenile Mist Dragon

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Creature — Dragon (4/3)

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Creature — Human Pirate (2/3)

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When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

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When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.
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Molten Primordial

Molten Primordial

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Haste
When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

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When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
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Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
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Creature — Avatar (6/8)

Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.

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Creature — Spirit (1/1)

Flying
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Yavimaya Dryad

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Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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