Mercenary Informer
Prophecy — rare
Creature — Human Rebel Mercenary
Sets Mercenary Informer has been printed in:
Prophecy — rare
Creature — Human Rebel Mercenary
Sets Mercenary Informer has been printed in:
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Buy now! ▶Creature — Human Mercenary Rebel (1/2)
Rebel Informer can't be the target of white spells or abilities from white sources.
: Put target nontoken Rebel on the bottom of its owner's library.
Creature — Human Rebel (1/3)
: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
Creature — Human Soldier (1/1)
, Sacrifice Mine Bearer: Destroy target attacking creature.
Creature — Human Rebel (1/2)
: Target attacking creature gets -1/-0 until end of turn.
Creature — Human Cleric (1/2)
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Cat (2/2)
Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
Creature — Human Rebel (3/3)
Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Creature — Human Rebel (2/2)
Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays .
Creature — Horse Rebel (2/3)
Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.
Creature — Turtle (2/2)
Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
Creature — Wall (1/6)
Defender (This creature can't attack.)
: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
Creature — Drake (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .
Creature — Human Mercenary (1/1)
Flying
, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Creature — Nightstalker (3/2)
Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Bird (2/1)
Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.
Creature — Snake Wall (2/4)
Defender (This creature can't attack.)
: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
Creature — Human Scout (3/3)
Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature — Human Mercenary (1/1)
, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Creature — Squid Beast (2/2)
When Gulf Squid enters the battlefield, tap all lands target player controls.
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