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Trenching Steed (Prophecy)

Trenching Steed

Prophecy — common

Creature — Horse Rebel

Sets Trenching Steed has been printed in:

Trenching Steed (Prophecy)

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Cards like Trenching Steed in Prophecy:

Jeweled Spirit

Jeweled Spirit

Creature — Spirit (3/3)

Flying
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.

0.6 /10
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Troubled Healer

Troubled Healer

Creature — Human Cleric (1/2)

Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.

1.5 /10
$0.08
Glittering Lion

Glittering Lion

Creature — Cat (2/2)

Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.

1.4 /10
$0.17
Keldon Battlewagon

Keldon Battlewagon

Artifact Creature — Juggernaut (0/3)

Trample
Keldon Battlewagon can't block.
When Keldon Battlewagon attacks, sacrifice it at end of combat.
Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

1.6 /10
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Keldon Berserker

Keldon Berserker

Creature — Human Soldier Berserker (2/3)

Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.

0.1 /10
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Fault Riders

Fault Riders

Creature — Human Soldier (2/2)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.

0.1 /10
$0.13
Mine Bearer

Mine Bearer

Creature — Human Soldier (1/1)

, Sacrifice Mine Bearer: Destroy target attacking creature.

1.1 /10
$0.15
Ridgeline Rager

Ridgeline Rager

Creature — Beast (1/2)

: Ridgeline Rager gets +1/+0 until end of turn.

0.1 /10
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Shield Dancer

Shield Dancer

Creature — Human Rebel (1/3)

: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

3.4 /10
$0.18
Diving Griffin

Diving Griffin

Creature — Griffin (2/2)

Flying, vigilance

3.9 /10
$0.12
Mageta the Lion

Mageta the Lion

Legendary Creature — Human Spellshaper (3/3)

, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.

4.2 /10
$1.03
Mercenary Informer

Mercenary Informer

Creature — Human Rebel Mercenary (2/1)

Mercenary Informer can't be the target of black spells or abilities from black sources.
: Put target nontoken Mercenary on the bottom of its owner's library.

1.9 /10
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Reveille Squad

Reveille Squad

Creature — Human Rebel (3/3)

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

4.9 /10
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Soul Charmer

Soul Charmer

Creature — Human Rebel (2/2)

Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays .

1.2 /10
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Coastal Hornclaw

Coastal Hornclaw

Creature — Bird (3/3)

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

0.2 /10
$0.07
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid (2/2)

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

6 /10
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Agent of Shauku

Agent of Shauku

Creature — Human Mercenary (1/1)

, Sacrifice a land: Target creature gets +2/+0 until end of turn.

0.8 /10
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Stormwatch Eagle

Stormwatch Eagle

Creature — Bird (2/1)

Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.

0.2 /10
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Bog Elemental

Bog Elemental

Creature — Elemental (5/4)

Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.

1.2 /10
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Bog Glider

Bog Glider

Creature — Human Mercenary (1/1)

Flying
, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

1 /10
$0.12

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