Trenching Steed
Prophecy — common
Creature — Horse Rebel
Sets Trenching Steed has been printed in:
Prophecy — common
Creature — Horse Rebel
Sets Trenching Steed has been printed in:
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Buy now! ▶Creature — Spirit (3/3)
Flying
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
Creature — Human Cleric (1/2)
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Cat (2/2)
Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
Artifact Creature — Juggernaut (0/3)
Trample
Keldon Battlewagon can't block.
When Keldon Battlewagon attacks, sacrifice it at end of combat.
Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Creature — Human Soldier Berserker (2/3)
Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
Creature — Human Soldier (2/2)
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
Creature — Human Soldier (1/1)
, Sacrifice Mine Bearer: Destroy target attacking creature.
Creature — Beast (1/2)
: Ridgeline Rager gets +1/+0 until end of turn.
Creature — Human Rebel (1/3)
: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
Legendary Creature — Human Spellshaper (3/3)
, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.
Creature — Human Rebel Mercenary (2/1)
Mercenary Informer can't be the target of black spells or abilities from black sources.
: Put target nontoken Mercenary on the bottom of its owner's library.
Creature — Human Rebel (3/3)
Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Creature — Human Rebel (2/2)
Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays .
Creature — Bird (3/3)
Sacrifice a land: Coastal Hornclaw gains flying until end of turn.
Creature — Human Druid (2/2)
, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
Creature — Human Mercenary (1/1)
, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Creature — Bird (2/1)
Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.
Creature — Elemental (5/4)
Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
Creature — Human Mercenary (1/1)
Flying
, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
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