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Wing Storm (Prophecy)

Wing Storm

Prophecy — Uncommon

Sorcery

Wing Storm is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Wing Storm (Prophecy)
Price: PaperMTGO

TCGPlayer avg. price:

$0.23

$0.04 $0.23 $1.18
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Rating:

4.58/10

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Cards like Wing Storm in Standard format:

Hunt the Weak

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

0.8 /10
$0.10
Savage Stomp

Savage Stomp

Sorcery

Savage Stomp costs less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

5 /10
$0.23
Nature s Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

3.5 /10
--
Harvest Season

Harvest Season

Sorcery

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.

8.1 /10
$0.49
Struggle    Survive
//

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.

4.8 /10
$0.23
Uncage the Menagerie

Uncage the Menagerie

Sorcery

Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.

6.7 /10
$0.90
Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

5.8 /10
$0.31
Nissa s Defeat

Nissa's Defeat

Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

5.2 /10
--
Verdant Crescendo

Verdant Crescendo

Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

7.4 /10
$0.36
Benefaction of Rhonas

Benefaction of Rhonas

Sorcery

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.

0.1 /10
$0.15
Emergent Growth

Emergent Growth

Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

5 /10
$0.20
Thunderherd Migration

Thunderherd Migration

Sorcery

As an additional cost to cast Thunderherd Migration, reveal a Dinosaur card from your hand or pay .

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

7.3 /10
$0.25
Rhonas s Last Stand

Rhonas's Last Stand

Sorcery

Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

5.1 /10
--
Beneath the Sands

Beneath the Sands

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling (, Discard this card: Draw a card.)

6.6 /10
$0.14
Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

4.6 /10
$0.17
Larger Than Life

Larger Than Life

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

0.7 /10
$0.16
Driven    Despair
//

Driven // Despair

Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

7.6 /10
$0.45
Take Down

Take Down

Sorcery

Choose one

Take Down deals 4 damage to target creature with flying.

Take Down deals 1 damage to each creature with flying.

0.1 /10
$0.12
Hazardous Conditions

Hazardous Conditions

Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

4.4 /10
$0.18
Madcap Experiment

Madcap Experiment

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

6.9 /10
$0.35

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