Brightflame
Ravnica: City of Guilds — rare
Sorcery
Sets Brightflame has been printed in:
Ravnica: City of Guilds — rare
Sorcery
Sets Brightflame has been printed in:
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Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Instant
Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Instant
Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Sorcery
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If was spent to cast this spell, draw a card.
Sorcery
Until end of turn, permanents you control gain ": This permanent deals 1 damage to any target."
Sorcery
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Return target creature card from your graveyard to the battlefield. If was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Instant
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Instant
Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Sorcery
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Destroy target land. If was spent to cast this spell, all creatures get -1/-1 until end of turn.
Instant
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Each player returns all creature cards from their graveyard to their hand.
Sorcery
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Each player chooses three permanents they control, then sacrifices the rest.
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