Centaur Safeguard
Ravnica: City of Guilds — common
Creature — Centaur Warrior
Centaur Safeguard rulings:
There are no rulings for Centaur Safeguard.
Ravnica: City of Guilds — common
Creature — Centaur Warrior
Centaur Safeguard rulings:
There are no rulings for Centaur Safeguard.
TCGPlayer low price:
Buy now! ▶Creature — Spider (3/3)
Reach
When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
Creature — Human Shaman (1/1)
Whenever another creature dies, you may gain 1 life.
Creature — Fungus (5/4)
Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.
Creature — Vampire Shaman (3/3)
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature — Human Cleric (1/1)
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
Creature — Elephant Townsfolk (1/4)
Whenever you cast a spell, you may gain ½ life for each word in that spell's name.
Creature — Human Cleric (1/1)
Whenever a player discards a card, you may gain 1 life.
Creature — Beast (5/5)
Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.
Creature — Insect (0/1)
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
Creature — Antelope (2/2)
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
Creature — Merfolk Wizard (1/1)
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Creature — Kor Soldier (2/2)
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature — Cat Cleric (1/1)
Whenever an artifact enters the battlefield, you may gain 1 life.
Enchantment
If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.
Creatures you control get +0/+1.
Whenever a creature enters the battlefield under your control, you may gain 1 life.
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