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Chant of Vitu Ghazi (Ravnica: City of Guilds)

Chant of Vitu-Ghazi

Ravnica: City of Guilds — Uncommon

Instant

Chant of Vitu-Ghazi is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Chant of Vitu Ghazi (Ravnica: City of Guilds)
Price: PaperMTGO

TCGPlayer avg. price:

$0.19

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You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

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Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.

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Lithomancer s Focus

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Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

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Repel the Abominable

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Prevent all damage that would be dealt this turn by non-Human sources.

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Encircling Fissure

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Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

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Decommission

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Destroy target artifact or enchantment.

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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

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Silverstrike

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Destroy target attacking creature. You gain 3 life.

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Dromoka s Command

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Make a Stand

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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

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Tenacity

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Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

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Give No Ground

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Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

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Blessed Alliance

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Escalate (Pay this cost for each mode chosen beyond the first.)

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Target player gains 4 life.

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Target opponent sacrifices an attacking creature.

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Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

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Spreading Flames

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Spreading Flames deals 6 damage divided as you choose among any number of target creatures.

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Survive the Night

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Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Target creature gets +2/+2 and gains flying until end of turn.

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Escalate (Pay this cost for each mode chosen beyond the first.)

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