Goblin Spelunkers
Ravnica: City of Guilds — common
Creature — Goblin Warrior
Sets Goblin Spelunkers has been printed in:
Ravnica: City of Guilds — common
Creature — Goblin Warrior
Sets Goblin Spelunkers has been printed in:
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Buy now! ▶Creature — Goblin Berserker (1/1)
Haste
Goblin Fire Fiend must be blocked if able.
: Goblin Fire Fiend gets +1/+0 until end of turn.
Creature — Ogre Warrior (4/3)
Prevent all damage that Indentured Oaf would deal to red creatures.
Creature — Elemental (0/0)
As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
Creature — Minotaur Soldier (4/1)
: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.
Creature — Cat (2/1)
Sabertooth Alley Cat attacks each combat if able.
: Creatures without defender can't block Sabertooth Alley Cat this turn.
Creature — Human Mercenary (2/2)
When Sell-Sword Brute dies, it deals 2 damage to you.
Creature — Human Wizard (1/1)
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Creature — Human Shaman (1/1)
At the beginning of each player's end step, that player sacrifices an untapped land.
Creature — Viashino Warrior (3/3)
: Viashino Fangtail deals 1 damage to any target.
Creature — Viashino Warrior (1/2)
: Viashino Slasher gets +1/-1 until end of turn.
Creature — Human Wizard (1/2)
Radiance — : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
Creature — Human Wizard (2/2)
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
Creature — Elemental Berserker (2/2)
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Creature — Giant Soldier (2/4)
Whenever Sunhome Enforcer deals combat damage, you gain that much life.
: Sunhome Enforcer gets +1/+0 until end of turn.
Creature — Human Soldier (2/1)
: Target creature can't attack or block this turn.
Creature — Human Barbarian (3/3)
, Sacrifice Barbarian Riftcutter: Destroy target land.
Creature — Spirit (0/4)
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Zombie Wolf (2/2)
Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
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