Indentured Oaf
Ravnica: City of Guilds — uncommon
Creature — Ogre Warrior
Sets Indentured Oaf has been printed in:
Ravnica: City of Guilds — uncommon
Creature — Ogre Warrior
Sets Indentured Oaf has been printed in:
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Buy now! ▶Creature — Minotaur Soldier (4/1)
: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.
Creature — Cat (2/1)
Sabertooth Alley Cat attacks each combat if able.
: Creatures without defender can't block Sabertooth Alley Cat this turn.
Creature — Viashino Warrior (3/3)
: Viashino Fangtail deals 1 damage to any target.
Creature — Human Wizard (1/2)
Radiance — : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
Creature — Human Barbarian (3/3)
, Sacrifice Barbarian Riftcutter: Destroy target land.
Creature — Goblin Berserker (1/1)
Haste
Goblin Fire Fiend must be blocked if able.
: Goblin Fire Fiend gets +1/+0 until end of turn.
Creature — Goblin Warrior (2/2)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Elemental (3/4)
: Greater Forgeling gets +3/-3 until end of turn.
Creature — Dragon (6/6)
Flying, haste
When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
Creature — Elemental (0/0)
As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
Creature — Human Shaman (1/1)
At the beginning of each player's end step, that player sacrifices an untapped land.
Legendary Creature — Human Soldier (3/3)
Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Creature — Giant Soldier (2/4)
Whenever Sunhome Enforcer deals combat damage, you gain that much life.
: Sunhome Enforcer gets +1/+0 until end of turn.
Creature — Elemental Berserker (2/2)
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Creature — Spirit (0/4)
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Avatar (7/7)
Damage that would be dealt by Excruciator can't be prevented.
Creature — Imp (1/2)
Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Creature — Human Cleric (1/1)
Radiance — : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Creature — Camel Beast (1/5)
Whenever Dromad Purebred is dealt damage, you gain 1 life.
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