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Instill Furor (Ravnica: City of Guilds)

Instill Furor

Ravnica: City of Guilds — uncommon

Enchantment — Aura

Sets Instill Furor has been printed in:

Instill Furor (Ravnica: City of Guilds)

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Cards like Instill Furor in Ravnica: City of Guilds:

Flickerform

Flickerform

Enchantment — Aura

Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

7.9 /10
$1.83
Breath of Fury

Breath of Fury

Enchantment — Aura

Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

8.2 /10
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Blood Funnel

Blood Funnel

Enchantment

Noncreature spells you cast cost less to cast.
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.

5.5 /10
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Fists of Ironwood

Fists of Ironwood

Enchantment — Aura

Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.

6.7 /10
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Galvanic Arc

Galvanic Arc

Enchantment — Aura

Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to any target.
Enchanted creature has first strike.

4.5 /10
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Blockbuster

Blockbuster

Enchantment

, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player.

0.6 /10
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Clinging Darkness

Clinging Darkness

Enchantment — Aura

Enchant creature
Enchanted creature gets -4/-1.

1.1 /10
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Dark Heart of the Wood

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

2.5 /10
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Suppression Field

Suppression Field

Enchantment

Activated abilities cost more to activate unless they're mana abilities.

6.9 /10
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Mindmoil

Mindmoil

Enchantment

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

6.4 /10
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Concerted Effort

Concerted Effort

Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

6.1 /10
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Followed Footsteps

Followed Footsteps

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.

7.7 /10
$2.45
Mark of Eviction

Mark of Eviction

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

2.9 /10
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Searing Meditation

Searing Meditation

Enchantment

Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to any target.

2.2 /10
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SellSword Brute

Sell-Sword Brute

Creature — Human Mercenary (2/2)

When Sell-Sword Brute dies, it deals 2 damage to you.

0.3 /10
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Sparkmage Apprentice

Sparkmage Apprentice

Creature — Human Wizard (1/1)

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.

1.8 /10
$0.08
Viashino Slasher

Viashino Slasher

Creature — Viashino Warrior (1/2)

: Viashino Slasher gets +1/-1 until end of turn.

0.1 /10
$0.05
Flight of Fancy

Flight of Fancy

Enchantment — Aura

Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.

4.1 /10
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Pollenbright Wings

Pollenbright Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

6.1 /10
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Stasis Cell

Stasis Cell

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Attach Stasis Cell to target creature.

0.8 /10
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