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Oathsworn Giant (Ravnica: City of Guilds)

Oathsworn Giant

Ravnica: City of Guilds — uncommon

Creature — Giant Soldier

Oathsworn Giant rulings:

There are no rulings for Oathsworn Giant.

Oathsworn Giant (Ravnica: City of Guilds)

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Always Watching

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Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

8.3 /10
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Captain of the Watch

Captain of the Watch

Creature — Human Soldier (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

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Hold the Gates

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

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Inquisitor Greyfax

Inquisitor Greyfax

Legendary Creature — Human Inquisitor (3/3)

Vigilance
Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.
Hunt for Heresy — , : Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

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Jetmir Nexus of Revels

Jetmir, Nexus of Revels

Legendary Creature — Cat Demon (5/4)

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

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Vigilance, trample
Other Centaur creatures you control get +1/+1 and have vigilance and trample.

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Radiant Destiny

Radiant Destiny

Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

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Thraben Watcher

Thraben Watcher

Creature — Angel (2/2)

Flying, vigilance
Other nontoken creatures you control get +1/+1 and have vigilance.

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Vivien Reid

Vivien Reid

Legendary Planeswalker — Vivien

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
?3: Destroy target artifact, enchantment, or creature with flying.
?8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

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Angelic Field Marshal

Angelic Field Marshal

Creature — Angel (3/3)

Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

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Dinosaurs on a Spaceship

Dinosaurs on a Spaceship

Creature — Dinosaur (7/7)

Vigilance, trample
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—
Whenever a time counter is removed from Dinosaurs on a Spaceship while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.

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Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

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Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

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Intangible Virtue

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

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Surprise Party

Surprise Party

Enchantment

When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party.
Robots you control get +1/+0 and have vigilance.

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Tocasia Dig Site Mentor

Tocasia, Dig Site Mentor

Legendary Creature — Human Artificer (4/3)

Creatures you control have vigilance and ": Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

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Ajani the Greathearted

Ajani, the Greathearted

Legendary Planeswalker — Ajani

Creatures you control have vigilance.
+1: You gain 3 life.
?2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

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Arlinn Kord  Arlinn Embraced by the Moon

Arlinn Kord // Arlinn, Embraced by the Moon

Legendary Planeswalker — Arlinn // Legendary Planeswalker —

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Arlinn, Embraced by the Moon

+1: Creatures you control get +1/+1 and gain trample until end of turn.
?1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.
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Brave the Sands

Brave the Sands

Enchantment

Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.

9.4 /10
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Esika God of the Tree  The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Creature — God // Legendary Enchantment (1/4)

Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and ": Add one mana of any color."

The Prismatic Bridge

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

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