Searing Meditation
Ravnica: City of Guilds — rare
Enchantment
Sets Searing Meditation has been printed in:
Ravnica: City of Guilds — rare
Enchantment
Sets Searing Meditation has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to any target.
Enchanted creature has first strike.
Enchantment — Aura
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Enchantment
Tap an untapped creature you control: Tap target artifact or creature.
Enchantment — Aura
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Enchantment
Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
Enchantment
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment — Aura
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.
Enchantment
Prevent all damage that would be dealt to creatures you control by sources you control.
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Enchantment
Activated abilities cost more to activate unless they're mana abilities.
Enchantment
Noncreature spells you cast cost less to cast.
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
Enchantment
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Enchantment
Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Enchantment — Aura
Enchant creature
When Strands of Undeath enters the battlefield, target player discards two cards.
: Regenerate enchanted creature.
Creature — Human Wizard (1/1)
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Creature — Viashino Warrior (3/3)
: Viashino Fangtail deals 1 damage to any target.
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