Seismic Spike
Ravnica: City of Guilds — common
Sorcery
Sets Seismic Spike has been printed in:
Ravnica: City of Guilds — common
Sorcery
Sets Seismic Spike has been printed in:
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Until end of turn, permanents you control gain ": This permanent deals 1 damage to any target."
Sorcery
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Sorcery
Destroy target land. If was spent to cast this spell, all creatures get -1/-1 until end of turn.
Sorcery
Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Return target creature card from your graveyard to the battlefield. If was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If was spent to cast this spell, draw a card.
Sorcery
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Sorcery
Each player returns all creature cards from their graveyard to their hand.
Sorcery
Rain of Embers deals 1 damage to each creature and each player.
Sorcery
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Instant
Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Instant
Dogpile deals damage to any target equal to the number of attacking creatures you control.
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