Siege Wurm
Ravnica: City of Guilds — common
Creature — Wurm
Sets Siege Wurm has been printed in:
Ravnica: City of Guilds — common
Creature — Wurm
Sets Siege Wurm has been printed in:
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Buy now! ▶Creature — Wurm (9/14)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Trample
Creature — Elemental Warrior (3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
Creature — Spider (7/6)
Reach (This creature can block creatures with flying.)
Creature — Spirit (4/5)
Whenever you cast a creature spell, you may draw a card.
Creature — Elemental (4/7)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Vigilance
Creature — Insect Horror (6/6)
( can be paid with either or .)
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Legendary Creature — Dryad (3/8)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.
Creature — Beast (4/3)
, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Legendary Creature — Gorgon (7/5)
: Target creature blocks Sisters of Stone Death this turn if able.
: Exile target creature blocking or blocked by Sisters of Stone Death.
: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
Legendary Creature — Elf Warrior (3/4)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Creature — Elemental Horror (3/6)
, : Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Creature — Human Soldier (3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Creature — Horror (6/6)
Trample
Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature — Human Wizard (3/3)
When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
Creature — Elemental (4/4)
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
Creature — Spirit (2/5)
Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.
Creature — Sphinx (5/5)
Flying
: Cerulean Sphinx's owner shuffles it into their library.
Creature — Elf Druid Warrior (2/2)
When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Boar Beast (4/4)
Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
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