Undercity Shade
Ravnica: City of Guilds — uncommon
Creature — Shade
Sets Undercity Shade has been printed in:
Ravnica: City of Guilds — uncommon
Creature — Shade
Sets Undercity Shade has been printed in:
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Buy now! ▶Creature — Beast (4/3)
, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Creature — Zombie Wolf (2/2)
Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
Creature — Spirit (2/2)
Flying
When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.
Creature — Skeleton (2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Goblin Berserker (1/1)
Haste
Goblin Fire Fiend must be blocked if able.
: Goblin Fire Fiend gets +1/+0 until end of turn.
Creature — Ogre Rogue (3/2)
When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
Creature — Insect (4/1)
: All creatures able to block Mortipede this turn do so.
Creature — Elemental Warrior (3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
Creature — Giant Soldier (2/4)
Whenever Sunhome Enforcer deals combat damage, you gain that much life.
: Sunhome Enforcer gets +1/+0 until end of turn.
Creature — Zombie Giant (6/5)
, : Destroy target land. If that land was nonbasic, untap Helldozer.
Creature — Horror (2/4)
When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Spirit (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Sacrifice Sewerdreg: Exile target card from a graveyard.
Creature — Human Berserker (5/5)
When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.
Creature — Demon (4/4)
Flying
At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
Creature — Insect Horror (6/6)
( can be paid with either or .)
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Creature — Insect (4/4)
, Sacrifice Grave-Shell Scarab: Draw a card.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Legendary Creature — Human Wizard (2/3)
Whenever you cast a blue spell, exile the top card of target player's library.
Whenever you cast a black spell, exile the top card of target player's library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
Creature — Zombie Wurm (5/4)
, Sacrifice a creature: Target player loses 1 life.
Creature — Elemental (3/4)
: Greater Forgeling gets +3/-3 until end of turn.
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