Wizened Snitches
Ravnica: City of Guilds — uncommon
Creature — Faerie Rogue
Sets Wizened Snitches has been printed in:
Ravnica: City of Guilds — uncommon
Creature — Faerie Rogue
Sets Wizened Snitches has been printed in:
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Buy now! ▶Creature — Spirit (0/5)
Defender (This creature can't attack.)
Flying
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Drake (3/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Human Wizard (1/1)
When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Creature — Vedalken Wizard (1/4)
, : Target player mills two cards.
Creature — Sphinx (2/5)
Flying
Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards.
Creature — Spirit (4/6)
Hunted Phantasm can't be blocked.
When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens.
Creature — Human Wizard (2/2)
: Choose a basic land type. Each land you control becomes that type until end of turn.
Creature — Elemental Minion (4/4)
Defender (This creature can't attack.)
: Tidewater Minion loses defender until end of turn.
: Untap target permanent.
Legendary Creature — Human Wizard (2/3)
Whenever you cast a blue spell, exile the top card of target player's library.
Whenever you cast a black spell, exile the top card of target player's library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
Creature — Spirit (2/2)
Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
Creature — Shapeshifter (0/2)
: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability.
Creature — Vampire (4/4)
Flying
At the beginning of your upkeep, you lose 1 life.
Creature — Human Wizard (3/1)
When Sadistic Augermage dies, each player puts a card from their hand on top of their library.
Creature — Centaur Warrior (3/1)
( can be paid with either or .)
When Centaur Safeguard dies, you may gain 3 life.
Creature — Sphinx (5/5)
Flying
: Cerulean Sphinx's owner shuffles it into their library.
Creature — Skeleton (2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Spirit (2/3)
, : Target creature can't be blocked this turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Goblin Warrior (2/2)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Zombie Wurm (5/4)
, Sacrifice a creature: Target player loses 1 life.
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