Advanced card search Random card
Blustersquall (Return to Ravnica)

Blustersquall

Return to Ravnica — uncommon

Instant

Blustersquall rulings:

2013-04-15: If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets.

2013-04-15: Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

2013-04-15: Note that if the spell with overload is dealing damage, protection from that spell’s color will still prevent that damage.

2013-04-15: Overload doesn’t change when you can cast the spell.

2013-04-15: Casting a spell with overload doesn’t change that spell’s mana cost. You just pay the overload cost instead.

2013-04-15: Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too.

2013-04-15: If you are instructed to cast a spell with overload “without paying its mana cost,” you can’t choose to pay its overload cost instead.

Blustersquall (Return to Ravnica)

TCGPlayer low price:

$0.29

Buy now! ▶

Loading price data
Loading

Rating:

8.11/10

Rate This:

Still confused?
Here are cards with similar text to Blustersquall:

Devoted Grafkeeper  Departed Soulkeeper

Devoted Grafkeeper // Departed Soulkeeper

Creature — Human Peasant // Creature — Spirit (2/1)

When Devoted Grafkeeper enters the battlefield, mill two cards.
Whenever you cast a spell from your graveyard, tap target creature you don't control.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Departed Soulkeeper

Flying
Departed Soulkeeper can block only creatures with flying.
If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.

3 /10
$0.02
Forensic Researcher

Forensic Researcher

Creature — Merfolk Detective (1/3)

: Untap another target permanent you control.
, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

4.8 /10
$0.05
Imperial Subduer

Imperial Subduer

Creature — Human Samurai (3/2)

Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.

7 /10
$0.02
Provoke

Provoke

Instant

Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.

4.8 /10
$0.18
Shacklegeist

Shacklegeist

Creature — Spirit (2/2)

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.

7.1 /10
$0.08
Spinal Embrace

Spinal Embrace

Instant

Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

5.7 /10
$0.08
Winds of Abandon

Winds of Abandon

Sorcery

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.5 /10
$5.20
Chemisters Trick

Chemister's Trick

Instant

Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

1.7 /10
$0.07
Downsize

Downsize

Instant

Target creature you don't control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3.1 /10
$0.06
Electrickery

Electrickery

Instant

Electrickery deals 1 damage to target creature you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

8.7 /10
$0.82
Mizzium Mortars

Mizzium Mortars

Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.3 /10
$0.54
Archdruids Charm

Archdruid's Charm

Instant

Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.

8.8 /10
$8.66
Celestial Regulator

Celestial Regulator

Creature — Angel Advisor (2/3)

Flying
When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

4.2 /10
$0.04
Firbolg Flutist

Firbolg Flutist

Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.4 /10
$0.09
Horned LochWhale  Lagoon Breach

Horned Loch-Whale // Lagoon Breach

Creature — Whale // Instant — Adventure (6/6)

Flash
Ward
Horned Loch-Whale enters the battlefield tapped unless it's your turn.

Lagoon Breach

The owner of target attacking creature you don't control puts it on the top or bottom of their library.

6.8 /10
$0.22
Khalni Ambush  Khalni Territory

Khalni Ambush // Khalni Territory

Instant // Land

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Khalni Territory

Khalni Territory enters the battlefield tapped.
: Add .

9.5 /10
$0.37
Kros Defense Contractor

Kros, Defense Contractor

Legendary Creature — Cat Advisor (2/4)

At the beginning of your upkeep, put a shield counter on target creature an opponent controls.
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.2 /10
$0.31
Skemfar Elderhall

Skemfar Elderhall

Land

Skemfar Elderhall enters the battlefield tapped.
: Add .
, , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

7.9 /10
$0.10
Spreading Insurrection

Spreading Insurrection

Sorcery

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

5.9 /10
$0.04
Wicked Wolf

Wicked Wolf

Creature — Wolf (3/3)

When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

6.7 /10
$0.21

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.