Cobblebrute
Return to Ravnica — common
Creature — Elemental
Sets Cobblebrute has been printed in:
Return to Ravnica — common
Creature — Elemental
Sets Cobblebrute has been printed in:
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Buy now! ▶Creature — Beast (4/3)
When Batterhorn enters the battlefield, you may destroy target artifact.
Creature — Giant (4/3)
Trample
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature — Goblin Shaman (2/2)
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Creature — Goblin Warrior (0/4)
Defender
: Lobber Crew deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap Lobber Crew.
Creature — Human Warrior (2/2)
First strike
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature — Viashino Rogue (2/1)
When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Horror (0/0)
Trample
Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Creature — Ogre Warrior (3/2)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.
Creature — Dragon (4/4)
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Creature — Human Wizard (0/3)
Flash (You may cast this spell any time you could cast an instant.)
Haste
: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Legendary Creature — Demon (6/6)
You can't cast this spell unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
Creature — Horror (5/3)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature — Giant Soldier (2/5)
Armory Guard has vigilance as long as you control a Gate.
Creature — Human Warrior (2/2)
First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Creature — Human Druid (0/3)
Defender
: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Creature — Human Advisor (3/5)
At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
Creature — Human Wizard (2/2)
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Creature — Beast (2/5)
Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
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