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Palisade Giant (Return to Ravnica)

Palisade Giant

Return to Ravnica — rare

Creature — Giant Soldier

Sets Palisade Giant has been printed in:

Palisade Giant (Return to Ravnica)

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Cards like Palisade Giant in Return to Ravnica:

Angel of Serenity

Angel of Serenity

Creature — Angel (5/6)

Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

9.1 /10
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Bazaar Krovod

Bazaar Krovod

Creature — Beast (2/5)

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

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Archon of the Triumvirate

Archon of the Triumvirate

Creature — Archon (4/5)

Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

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Azors Elocutors

Azor's Elocutors

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At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

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Isperia Supreme Judge

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Whenever a creature attacks you or a planeswalker you control, you may draw a card.

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Armada Wurm

Armada Wurm

Creature — Wurm (5/5)

Trample
When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.

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Risen Sanctuary

Risen Sanctuary

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Vigilance

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Necropolis Regent

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Creature — Vampire (6/5)

Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

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Trained Caracal

Trained Caracal

Creature — Cat (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Armory Guard

Armory Guard

Creature — Giant Soldier (2/5)

Armory Guard has vigilance as long as you control a Gate.

2.2 /10
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Azorius Arrester

Azorius Arrester

Creature — Human Soldier (2/1)

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

4.1 /10
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Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.8 /10
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Isperias Skywatch

Isperia's Skywatch

Creature — Vedalken Knight (3/3)

Flying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

1.4 /10
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NivMizzet Dracogenius

Niv-Mizzet, Dracogenius

Legendary Creature — Dragon Wizard (5/5)

Flying
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.
: Niv-Mizzet, Dracogenius deals 1 damage to any target.

7.8 /10
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Phantom General

Phantom General

Creature — Spirit Soldier (2/3)

Creature tokens you control get +1/+1.

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Rubbleback Rhino

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Hexproof (This creature can't be the target of spells or abilities your opponents control.)

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When Batterhorn enters the battlefield, you may destroy target artifact.

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First strike, haste
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Chaos Imps

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Creature — Imp (6/5)

Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.

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Gobbling Ooze

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, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.

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