Risen Sanctuary
Return to Ravnica — uncommon
Creature — Elemental
Sets Risen Sanctuary has been printed in:
Return to Ravnica — uncommon
Creature — Elemental
Sets Risen Sanctuary has been printed in:
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Buy now! ▶Creature — Wurm (5/5)
Trample
When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.
Creature — Archon (4/5)
Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Legendary Creature — Sphinx (6/4)
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Creature — Nightmare Horse (5/4)
First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Legendary Creature — Dragon Wizard (5/5)
Flying
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.
: Niv-Mizzet, Dracogenius deals 1 damage to any target.
Creature — Skeleton Warrior (3/1)
First strike
Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.
: Regenerate Rakdos Ringleader.
Creature — Angel (5/6)
Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
Creature — Giant Soldier (2/7)
All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead.
Creature — Centaur Cleric (3/3)
When Centaur Healer enters the battlefield, you gain 3 life.
Creature — Imp (6/5)
Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.
Creature — Dryad Soldier (2/1)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Creature — Vedalken Knight (3/3)
Flying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature — Elephant Soldier (4/4)
This spell can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
Creature — Vampire (6/5)
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature — Drake (3/4)
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature — Sphinx (5/6)
Flying
Discard two nonland cards with the same name: Draw four cards.
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