Advanced card search Random card
Runewing (Return to Ravnica)

Runewing

Return to Ravnica — common

Creature — Bird

Sets Runewing has been printed in:

Runewing (Return to Ravnica)

TCGPlayer low price:

$0.01

Buy now! ▶

Loading price data
Loading

Rating:

1.48/10

Rate This:

Cards like Runewing in Return to Ravnica:

Stealer of Secrets

Stealer of Secrets

Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

4.1 /10
$0.06
Aquus Steed

Aquus Steed

Creature — Beast (1/3)

, : Target creature gets -2/-0 until end of turn.

0 /10
$0.05
Hover Barrier

Hover Barrier

Creature — Illusion Wall (0/6)

Defender, flying

8.5 /10
$0.42
Soulsworn Spirit

Soulsworn Spirit

Creature — Spirit (2/1)

Soulsworn Spirit can't be blocked.
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

2.5 /10
$0.06
Tower Drake

Tower Drake

Creature — Drake (2/1)

Flying
: Tower Drake gets +0/+1 until end of turn.

0.3 /10
$0.02
Voidwielder

Voidwielder

Creature — Human Wizard (1/4)

When Voidwielder enters the battlefield, you may return target creature to its owner's hand.

1.4 /10
$0.03
Azors Elocutors

Azor's Elocutors

Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

7.5 /10
$0.34
Hussar Patrol

Hussar Patrol

Creature — Human Knight (2/4)

Flash (You may cast this spell any time you could cast an instant.)
Vigilance

1.4 /10
$0.04
Hypersonic Dragon

Hypersonic Dragon

Creature — Dragon (4/4)

Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

6.8 /10
$0.29
Izzet Staticaster

Izzet Staticaster

Creature — Human Wizard (0/3)

Flash (You may cast this spell any time you could cast an instant.)
Haste
: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

6.1 /10
$0.14
Lyev Skyknight

Lyev Skyknight

Creature — Human Knight (3/1)

Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

4.7 /10
$0.05
Skymark Roc

Skymark Roc

Creature — Bird (3/3)

Flying
Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

3.1 /10
$0.08
Vassal Soul

Vassal Soul

Creature — Spirit (2/2)

Flying

0.6 /10
$0.03
Viashino Racketeer

Viashino Racketeer

Creature — Viashino Rogue (2/1)

When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.

1.2 /10
$0.02
Dark Revenant

Dark Revenant

Creature — Spirit (2/2)

Flying
When Dark Revenant dies, put it on top of its owner's library.

1.5 /10
$0.07
Sphinx of the Chimes

Sphinx of the Chimes

Creature — Sphinx (5/6)

Flying
Discard two nonland cards with the same name: Draw four cards.

2.8 /10
$0.11
Volatile Rig

Volatile Rig

Artifact Creature — Construct (4/4)

Trample
Volatile Rig attacks each combat if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

4.7 /10
$0.15
Armory Guard

Armory Guard

Creature — Giant Soldier (2/5)

Armory Guard has vigilance as long as you control a Gate.

2.2 /10
$0.02
Axebane Guardian

Axebane Guardian

Creature — Human Druid (0/3)

Defender
: Add X mana in any combination of colors, where X is the number of creatures with defender you control.

8.5 /10
$0.27
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.8 /10
$0.03

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.