Runewing
Return to Ravnica — common
Creature — Bird
Sets Runewing has been printed in:
Return to Ravnica — common
Creature — Bird
Sets Runewing has been printed in:
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Buy now! ▶Creature — Human Rogue (2/2)
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
Creature — Spirit (2/1)
Soulsworn Spirit can't be blocked.
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature — Human Wizard (1/4)
When Voidwielder enters the battlefield, you may return target creature to its owner's hand.
Creature — Human Advisor (3/5)
At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
Creature — Human Knight (2/4)
Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Creature — Dragon (4/4)
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Creature — Human Wizard (0/3)
Flash (You may cast this spell any time you could cast an instant.)
Haste
: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Creature — Human Knight (3/1)
Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature — Bird (3/3)
Flying
Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Creature — Viashino Rogue (2/1)
When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Spirit (2/2)
Flying
When Dark Revenant dies, put it on top of its owner's library.
Creature — Sphinx (5/6)
Flying
Discard two nonland cards with the same name: Draw four cards.
Artifact Creature — Construct (4/4)
Trample
Volatile Rig attacks each combat if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Creature — Giant Soldier (2/5)
Armory Guard has vigilance as long as you control a Gate.
Creature — Human Druid (0/3)
Defender
: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Creature — Human Wizard (2/2)
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
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