Selesnya Charm
Return to Ravnica — uncommon
Instant
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Return to Ravnica — uncommon
Instant
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
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( represents colorless mana.)
Choose one —
• Exile target creature with power or toughness 1 or less.
• Counter target sorcery spell.
• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Instant
Target creature gets +4/+2 and gains trample until end of turn.
Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Instant
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Target creature gets +2/+2 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Instant
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Instant
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
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