Advanced card search Random card
Transguild Promenade (Return to Ravnica)

Transguild Promenade

Return to Ravnica — common

Land

Transguild Promenade (Return to Ravnica)

TCGPlayer low price:

$0.11

Buy now! ▶

Loading price data
Loading

Rating:

8.03/10

Rate This:

Cards like Transguild Promenade in Return to Ravnica:

Chromatic Lantern

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color."
: Add one mana of any color.

10 /10
$3.02
Mana Bloom

Mana Bloom

Enchantment

Mana Bloom enters the battlefield with X charge counters on it.
Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

7.1 /10
$0.42
Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman (1/2)

: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.

9.8 /10
$3.43
Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$14
Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
$8.23
Overgrown Tomb

Overgrown Tomb

Land — Swamp Forest

(: Add or .)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$11
Steam Vents

Steam Vents

Land — Island Mountain

(: Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$12
Temple Garden

Temple Garden

Land — Forest Plains

(: Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$12
Azorius Guildgate

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.09
Golgari Guildgate

Golgari Guildgate

Land — Gate

Golgari Guildgate enters the battlefield tapped.
: Add or .

9.6 /10
$0.14
Izzet Guildgate

Izzet Guildgate

Land — Gate

Izzet Guildgate enters the battlefield tapped.
: Add or .

9.6 /10
$0.12
Rakdos Guildgate

Rakdos Guildgate

Land — Gate

Rakdos Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.11
Grove of the Guardian

Grove of the Guardian

Land

: Add .
, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

7.3 /10
$0.22
Rogues Passage

Rogue's Passage

Land

: Add .
, : Target creature can't be blocked this turn.

10 /10
$0.34
Tablet of the Guilds

Tablet of the Guilds

Artifact

As Tablet of the Guilds enters the battlefield, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

7.4 /10
$0.23
Faerie Impostor

Faerie Impostor

Creature — Faerie Rogue (2/1)

Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

5.3 /10
$0.14
Pithing Needle

Pithing Needle

Artifact

As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

8.7 /10
$0.61
Search the City

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

0.4 /10
$0.09
Azorius Arrester

Azorius Arrester

Creature — Human Soldier (2/1)

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

4.1 /10
$0.07
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.8 /10
$0.03

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.