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Underworld Connections (Return to Ravnica)

Underworld Connections

Return to Ravnica — rare

Enchantment — Aura

Underworld Connections (Return to Ravnica)

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9.03/10

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Cards like Underworld Connections in Return to Ravnica:

Stab Wound

Stab Wound

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

6.8 /10
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Security Blockade

Security Blockade

Enchantment — Aura

Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

1.3 /10
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Soul Tithe

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Enchantment — Aura

Enchant nonland permanent
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay , where X is its mana value.

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Chronic Flooding

Chronic Flooding

Enchantment — Aura

Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.

6.1 /10
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Deviant Glee

Deviant Glee

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has ": This creature gains trample until end of turn."

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Pursuit of Flight

Pursuit of Flight

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."

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Shrieking Affliction

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At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.

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Arrest

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Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.

6.8 /10
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Detention Sphere

Detention Sphere

Enchantment

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

8 /10
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Paralyzing Grasp

Paralyzing Grasp

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.

2.2 /10
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Grave Betrayal

Grave Betrayal

Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

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Growing Ranks

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Enchantment

At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)

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Martial Law

Martial Law

Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

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Rest in Peace

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Enchantment

When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.

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, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

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Daggerdrome Imp

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Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Dead Reveler

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Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

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: Regenerate Grim Roustabout.

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Players can't gain life.
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Deathtouch
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