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Energy Flux (Revised Edition)

Energy Flux

Revised Edition — uncommon

Enchantment

Energy Flux (Revised Edition)

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$0.30

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Rating:

6.11/10

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Cards like Energy Flux in Revised Edition:

Stasis

Stasis

Enchantment

Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .

7.9 /10
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Power Leak

Power Leak

Enchantment — Aura

Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

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Feedback

Feedback

Enchantment — Aura

Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.

1.2 /10
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Copy Artifact

Copy Artifact

Enchantment

You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

8.5 /10
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Animate Artifact

Animate Artifact

Enchantment — Aura

Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

2 /10
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Conversion

Conversion

Enchantment

At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.

1.7 /10
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Steal Artifact

Steal Artifact

Enchantment — Aura

Enchant artifact
You control enchanted artifact.

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Control Magic

Control Magic

Enchantment — Aura

Enchant creature
You control enchanted creature.

8.1 /10
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Creature Bond

Creature Bond

Enchantment — Aura

Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.

1.3 /10
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Lifetap

Lifetap

Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

3.4 /10
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Phantasmal Terrain

Phantasmal Terrain

Enchantment — Aura

Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.

2.4 /10
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Psychic Venom

Psychic Venom

Enchantment — Aura

Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.

2 /10
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Farmstead

Farmstead

Enchantment — Aura

Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay . If you do, you gain 1 life."

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Magnetic Mountain

Magnetic Mountain

Enchantment

Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.

2.8 /10
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Warp Artifact

Warp Artifact

Enchantment — Aura

Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

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Cursed Land

Cursed Land

Enchantment — Aura

Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

2.2 /10
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Karma

Karma

Enchantment

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.

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Pestilence

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Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.

8.6 /10
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Phantasmal Forces

Phantasmal Forces

Creature — Illusion (4/1)

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

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Power Surge

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At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.

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