Kazandu Tuskcaller
Rise of the Eldrazi — rare
Creature — Human Shaman
Sets Kazandu Tuskcaller has been printed in:
Rise of the Eldrazi — rare
Creature — Human Shaman
Sets Kazandu Tuskcaller has been printed in:
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Buy now! ▶Creature — Eldrazi Drone (2/2)
When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
Creature — Human Warrior (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/4
LEVEL 4+
6/6
Trample
Creature — Elemental (1/1)
Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.
Creature — Eldrazi Drone (3/3)
When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
Creature — Wall (0/4)
Defender
: Add for each creature you control with defender.
Creature — Elf Shaman (2/1)
Spells and abilities your opponents control can't cause you to sacrifice permanents.
Creature — Merfolk Soldier (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.
Creature — Human Rogue (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Hada Spy Patrol can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
Hada Spy Patrol can't be blocked.
Creature — Merfolk Soldier (0/3)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature — Human Soldier (1/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance
Creature — Elf Druid (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
: Add .
LEVEL 5+
1/4
Elves you control have ": Add ."
Creature — Human Warrior (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
: Kargan Dragonlord gets +1/+0 until end of turn.
Creature — Kor Knight (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
Creature — Human Wizard (1/3)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Creature — Zombie Warrior (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/2
LEVEL 4+
7/3
: Regenerate Null Champion.
Creature — Drake (1/1)
Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.
Creature — Hydra (8/8)
This spell costs less to cast for each green creature you control.
Trample
Creature — Elf Druid Shaman (2/2)
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has ": Add two mana of any one color."
Creature — Beast (2/2)
Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Creature — Vampire (1/1)
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
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