Merfolk Skyscout
Rise of the Eldrazi — uncommon
Creature — Merfolk Scout
Sets Merfolk Skyscout has been printed in:
Rise of the Eldrazi — uncommon
Creature — Merfolk Scout
Sets Merfolk Skyscout has been printed in:
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Buy now! ▶Creature — Jellyfish (5/5)
Flying
Dormant Gomazoa enters the battlefield tapped.
Dormant Gomazoa doesn't untap during your untap step.
Whenever you become the target of a spell, you may untap Dormant Gomazoa.
Creature — Human Wizard (2/3)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
, : Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
, : Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Creature — Wall (0/4)
Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Creature — Illusion (5/5)
Defender
When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.
Creature — Merfolk Wizard (3/3)
Flying
: Creatures you control gain flying until end of turn.
Creature — Jellyfish (1/3)
Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.
Creature — Human Wizard (1/3)
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature — Surrakar (2/1)
Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
Creature — Human Wizard (2/2)
When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.
Creature — Elemental (2/8)
When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
Creature — Elemental (4/4)
, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target.
Creature — Elemental (5/3)
Defender, flying
: Target creature attacks this turn if able.
Creature — Dog (2/2)
Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Creature — Vampire Knight (4/4)
Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.
Creature — Scorpion (2/3)
When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.
Creature — Wall (1/3)
Defender
: Target creature gains haste until end of turn.
Creature — Goblin Shaman (2/2)
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Creature — Vampire Shaman (3/1)
: Target player loses 3 life and you gain 3 life.
Creature — Human Shaman (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
: Brimstone Mage deals 1 damage to any target.
LEVEL 3+
2/4
: Brimstone Mage deals 3 damage to any target.
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