Prophetic Prism
Rise of the Eldrazi — common
Artifact
Sets Prophetic Prism has been printed in:
Rise of the Eldrazi — common
Artifact
Sets Prophetic Prism has been printed in:
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Buy now! ▶Artifact Creature — Construct (2/2)
When Runed Servitor dies, each player draws a card.
Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
, , Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
Artifact
Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.
Artifact — Equipment
Equipped creature gets +X/+X, where X is its mana value.
Equip
Creature — Wall (0/4)
Defender
When Wall of Omens enters the battlefield, draw a card.
Artifact
, : Target player mills X cards, where X is the number of cards in that player's graveyard.
Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Wall (0/4)
Defender
: Prevent the next 1 damage that would be dealt to you this turn.
Creature — Eldrazi Drone (2/2)
When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
Creature — Kor Monk (2/1)
When Lone Missionary enters the battlefield, you gain 4 life.
Creature — Merfolk Rogue (2/1)
When Merfolk Observer enters the battlefield, look at the top card of target player's library.
Creature — Kor Wizard (0/2)
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
Creature — Shapeshifter (0/1)
Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)
Creature — Vampire (1/1)
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
Enchantment — Aura
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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