Secrets of the Golden City
Rivals of Ixalan — common
Sorcery
Rivals of Ixalan — common
Sorcery
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Kicker (You may pay an additional as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead.
Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Sorcery — Lesson
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Sorcery
Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.
Sorcery
Corrupted — This spell costs less to cast if an opponent has three or more poison counters.
Draw two cards.
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Sorcery
You may pay rather than pay this spell's mana cost.
If the cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.
Sorcery
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Return up to two target creatures to their owners' hands.
• Scry 2, then draw two cards.
• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Sorcery
Draw three cards. Then discard two cards unless you discard a creature card.
Sorcery
Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
Sorcery
This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Draw two cards.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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