Arashi, the Sky Asunder
Saviors of Kamigawa — rare
Legendary Creature — Spirit
Sets Arashi, the Sky Asunder has been printed in:
Saviors of Kamigawa — rare
Legendary Creature — Spirit
Sets Arashi, the Sky Asunder has been printed in:
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Buy now! ▶Creature — Snake Warrior Archer (2/2)
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
Legendary Creature — Spirit (3/3)
, : Jiwari, the Earth Aflame deals X damage to target creature without flying.
Channel — , Discard Jiwari: Jiwari deals X damage to each creature without flying.
Creature — Spirit (4/4)
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay .
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature — Spirit (6/4)
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Legendary Creature — Spirit (7/3)
Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Creature — Antelope Beast (5/4)
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
Creature — Spirit (2/1)
When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.
Legendary Creature — Spirit (0/0)
Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.
Creature — Human Monk (4/3)
As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
Creature — Spirit (3/3)
Flying
Channel — , Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.
Creature — Spirit (2/1)
, : Target creature gets +2/+2 until end of turn.
Channel — , Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.
Creature — Spirit (3/2)
Shinen of Fear's Chill can't block.
Channel — , Discard Shinen of Fear's Chill: Target creature can't block this turn.
Creature — Spirit (1/2)
All creatures able to block Shinen of Life's Roar do so.
Channel — , Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
Legendary Creature — Kirin Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.
Creature — Snake Warrior (2/3)
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Legendary Creature — Kirin Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
Creature — Zubera Spirit (3/3)
When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.
Creature — Spirit (2/1)
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
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