Ayumi, the Last Visitor
Saviors of Kamigawa — rare
Legendary Creature — Spirit
Sets Ayumi, the Last Visitor has been printed in:
Saviors of Kamigawa — rare
Legendary Creature — Spirit
Sets Ayumi, the Last Visitor has been printed in:
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Buy now! ▶Legendary Creature — Spirit (5/5)
, : Arashi, the Sky Asunder deals X damage to target creature with flying.
Channel — , Discard Arashi: Arashi deals X damage to each creature with flying.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
Creature — Spirit (2/1)
When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.
Creature — Spirit (4/4)
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay .
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Legendary Creature — Spirit (0/0)
Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.
Creature — Snake Warrior Archer (2/2)
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
Creature — Spirit (6/4)
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature — Human Monk (4/3)
As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
Creature — Antelope Beast (5/4)
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Creature — Snake Warrior (2/3)
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Legendary Creature — Human Shaman (1/2)
Whenever you cast a legendary spell, draw a card.
Legendary Creature — Human Rogue (3/1)
You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."
Legendary Creature — Spirit (3/2)
Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
Legendary Creature — Kirin Spirit (4/4)
Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Creature — Zubera Spirit (3/3)
When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.
Legendary Creature — Kirin Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
Legendary Creature — Kirin Spirit (4/4)
Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
Creature — Human Monk (1/1)
At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.
Creature — Human Wizard (2/3)
: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
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