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Celestial Kirin (Saviors of Kamigawa)

Celestial Kirin

Saviors of Kamigawa — Rare

Legendary Creature Kirin Spirit

Celestial Kirin is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Celestial Kirin (Saviors of Kamigawa)
Price: PaperMTGO

TCGPlayer avg. price:

$0.50

$0.35 $0.50 $1.19
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Rating:

7.72/10

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Cards like Celestial Kirin in Standard format:

Bygone Bishop

Bygone Bishop

Creature Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Vryn Wingmare

Vryn Wingmare

Creature Pegasus (2/1)

Flying

Noncreature spells cost more to cast.

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Cathar s Companion

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Creature Hound (3/1)

Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.5 /10
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Nearheath Chaplain

Nearheath Chaplain

Creature Human Cleric (3/1)

Lifelink

, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
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Dauntless Cathar

Dauntless Cathar

Creature Human Soldier (3/2)

, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

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Sanctifier of Souls

Sanctifier of Souls

Creature Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.

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Sunscorch Regent

Sunscorch Regent

Creature Dragon (4/3)

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

6.6 /10
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Charging Griffin

Charging Griffin

Creature Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

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Hixus  Prison Warden

Hixus, Prison Warden

Legendary Creature Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

5.5 /10
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Emissary of the Sleepless

Emissary of the Sleepless

Creature Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.

6.5 /10
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Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

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Drogskol Shieldmate

Drogskol Shieldmate

Creature Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

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Spell Queller

Spell Queller

Creature Spirit (2/3)

Flash

Flying

When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less.

When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

8.8 /10
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Apothecary Geist

Apothecary Geist

Creature Spirit (2/3)

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

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Ondu Greathorn

Ondu Greathorn

Creature Beast (2/3)

First strike

Landfall Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

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Spectral Shepherd

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Flying

: Return target Spirit you control to its owner's hand.

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Aetherstorm Roc

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Creature Bird (3/3)

Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).

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Serra Angel

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Creature Angel (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Vigilance (Attacking doesn't cause this creature to tap.)

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Wall of Resurgence

Wall of Resurgence

Creature Wall (0/6)

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

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Steppe Glider

Steppe Glider

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Flying, vigilance

: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

6.8 /10
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