Celestial Kirin
Saviors of Kamigawa — rare
Legendary Creature — Kirin Spirit
Sets Celestial Kirin has been printed in:
Saviors of Kamigawa — rare
Legendary Creature — Kirin Spirit
Sets Celestial Kirin has been printed in:
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Buy now! ▶Creature — Spirit (2/2)
When Nikko-Onna enters the battlefield, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.
Legendary Creature — Kirin Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.
Legendary Creature — Kirin Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
Creature — Spirit (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Legendary Creature — Kirin Spirit (4/4)
Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
Creature — Human Soldier (2/3)
As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Creature — Human Soldier (3/4)
Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.
Creature — Spirit (2/1)
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Creature — Fox Cleric (0/1)
: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
Creature — Fox Samurai (2/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Kitsune Dawnblade enters the battlefield, you may tap target creature.
Legendary Creature — Spirit (0/0)
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
Legendary Creature — Human Advisor (2/2)
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
Creature — Insect (2/1)
Flying
: Moonwing Moth gets +0/+1 until end of turn.
Creature — Spirit (2/1)
First strike
Channel — , Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.
Creature — Spirit (3/1)
When Yuki-Onna enters the battlefield, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
Creature — Spirit (2/1)
When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.
Creature — Spirit (3/3)
When Kemuri-Onna enters the battlefield, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
Creature — Spirit (2/2)
When Kiri-Onna enters the battlefield, return target creature to its owner's hand.
Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.
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