Descendant of Soramaro
Saviors of Kamigawa — common
Creature — Human Wizard
Sets Descendant of Soramaro has been printed in:
Saviors of Kamigawa — common
Creature — Human Wizard
Sets Descendant of Soramaro has been printed in:
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Buy now! ▶Creature — Moonfolk Wizard (1/3)
Flying
, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
Legendary Creature — Demon Spirit (0/0)
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
Creature — Ogre Samurai Shaman (2/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.
Legendary Creature — Kirin Spirit (4/4)
Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
Legendary Creature — Human Wizard (2/2)
When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.
, : You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
Creature — Spirit (2/1)
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Creature — Fox Cleric (2/1)
: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature — Human Rogue (3/1)
You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."
Creature — Spirit (2/2)
As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.
Creature — Spirit (2/2)
When Kiri-Onna enters the battlefield, return target creature to its owner's hand.
Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.
Creature — Moonfolk Wizard (2/1)
Flying
, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Creature — Zubera Spirit (3/3)
When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.
Creature — Spirit (3/3)
Flying
Channel — , Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.
Enchantment — Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of cards in your hand.
Legendary Enchantment
All creatures get -X/-0, where X is the number of cards in your hand.
Legendary Creature — Spirit (0/0)
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
Legendary Creature — Snake Monk // Legendary Enchantment (2/3)
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
Sasaya's Essence
Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
Legendary Creature — Spirit (0/0)
Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
, Return a land you control to its owner's hand: Draw a card.
Creature — Human Monk (1/1)
At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.
Legendary Creature — Spirit (0/0)
Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
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