Inner-Chamber Guard
Saviors of Kamigawa — uncommon
Creature — Human Samurai
Sets Inner-Chamber Guard has been printed in:
Saviors of Kamigawa — uncommon
Creature — Human Samurai
Sets Inner-Chamber Guard has been printed in:
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Buy now! ▶Creature — Human Samurai (4/3)
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Creature — Human Samurai (1/1)
Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature — Human Samurai (2/2)
Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Legendary Creature — Spirit (2/1)
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
Creature — Fox Cleric (2/1)
: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.
Creature — Human Samurai (2/2)
Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature — Fox Samurai (2/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Kitsune Dawnblade enters the battlefield, you may tap target creature.
Creature — Rat Samurai (1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Regenerate Kuro's Taken.
Creature — Goblin Warrior (2/1)
As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
Legendary Creature — Kirin Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
Creature — Spirit (0/1)
Flying
: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)
Creature — Human Soldier (2/3)
As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Creature — Human Soldier (3/4)
Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.
Legendary Creature — Moonfolk Monk // Legendary Enchantment (1/1)
Flying
Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.
Erayo's Essence
Whenever an opponent casts their first spell each turn, counter that spell.
Creature — Spirit (1/1)
, : You gain 2 life.
Channel — , Discard Ghost-Lit Redeemer: You gain 4 life.
Creature — Spirit (1/1)
, : Counter target spell unless its controller pays .
Channel — , Discard Ghost-Lit Warder: Counter target spell unless its controller pays .
Legendary Creature — Spirit (1/3)
At the beginning of each player's draw step, that player draws an additional card.
Creature — Fox Cleric (0/1)
: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
Legendary Creature — Spirit (0/0)
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
Legendary Creature — Human Advisor (2/2)
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
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